My styles based on Fujifilm -curves for Capture One

This time I have made some styles that specifically require the Fujifilm -version of Capture One.

My styles so far have mostly been using the film standard -curve for Capture One and those styles should be compatible with any version of Capture One, at least if the ICC profile is set according to Your camera (or so I think, though I haven’t been able to confirm that).

During the time I have made other styles and tweaked the in-camera settings I have mostly neglected the Fujifilm’s film curves that are available in the Fujifilm-version of Capture One. Problem with the these Fujifilm curves is that they “revert” to the film simulation’s “natural” state having zero settings for highlight- or shadow-curves or color and sharpness, no matter how You have set the look in-camera. In addition the Acros film simulation doesn’t get the smart grain the camera is producing as Capture One cannot reproduce that, though Capture One has it’s own smart algorithms to produce beautiful and even better looking grain if You so choose.

As a side note, I have compared the Capture One’s film simulation curves to the in-camera film simulations and the ones in Capture One are spot-on, very very similar so that I haven’t been able to see any visible difference between them. As such they are very good starting point if You want to make a Capture One style that is based on the Fujifilm’s film simulation.

I challenged myself to make an interesting and useful style out of every Fujifilm film simulation in Capture One. I made my styles out of Acros (two contrast versions), Astia, Classic Chrome (two versions), Eterna, ProNeg Standard, Provia and Velvia. I didn’t use ProNegHigh or Sepia at this stage as Sepia is mostly unnecessary for me and I would have needed more time to figure out in what way ProNegHigh should be tweaked to give some new useful look (I do use ProNegHigh alot and have already a style based on my favorite look with this film simulation).

The tweaks and the aim of them are as follows:

Acros v1
“Enhanced contrast version of Acros”
– S-curve (light contrast enhancement)
– Clarity
– Slight highlight recovery (HDR)
– Silver Rich grain (slight)
– Slight sharpening

Acros v2
“Even higher contrast version of Acros”
– S-curve (stronger contrast enhancement)
– Clarity
– High highlight recovery (HDR)
– Silver Rich grain (slight)
– Slight sharpening

Astia v1
“A slightly hazy look for portraits and Astia’s yellow color cast toned down to give more neutral look”
– S-curve (light contrast enhancement)
– Negative clarity (very slight haze effect)
– Yellow colors “tamed” down a bit
– Slight highlight recovery (HDR)
– No film grain
– Sharpening

ClassicChrome v1
“Slight enhancements to have more appeal than the ‘natural’ Classic Chrome”
– S-curve (stronger contrast enhancement)
– Clarity
– Slight highlight recovery (HDR)
– Silver Rich grain (slight)
– Slight sharpening

ClassicChrome v2
“Very subtle color shift and boost to yellow and red to appeal my taste”
Same settings as v1 but
– Yellows slightly more saturated
– Reds slightly enchanced towards “Kodak” look

Eterna v1
“Very grainy analogue film -look”
– S-curve (stronger contrast enhancement)
– Clarity with negative structure
– Slight highlight recovery (HDR)
– Cubic grain (quite strong)
– Slight sharpening

ProNegStd v1
“Slightly hazy portrait photography look with slight grain”
– S-curve (stronger contrast enhancement)
– Negative clarity (slight haze)
– Slight highlight recovery (HDR)
– Silver Rich grain (slight)
– Slight sharpening

Provia v1
“Going with the flow and enhancing the punch of this film simulation”
– S-curve (stronger contrast enhancement)
– Clarity
– Highlight recovery (HDR)
– Silver Rich grain (slight)
– Sharpening

Velvia v1
“Quite simple tweak with shallower shadows”
– Clarity
– Shadow recovery (HDR)
– Silver Rich grain (slight)
– Sharpening

You can get these styles here:
https://drive.google.com/open?id=1z7XrW5qY8yg7kAC8ShzsCktp52jIiJSl

Edit 14.10.2019: Updated the Provia -file in the zip, as it didn’t force Provia film simulation, but used Camera’s original film simulation setting as basis.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s